ItineraryManager

class ItineraryManager : INavigationRenderer

Properties

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Functions

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fun addItinerary(itinerary: Itinerary, options: ItineraryOptions = ItineraryOptions()): Itinerary?
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fun deinit()
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suspend fun getItineraries(origin: Coordinate, destination: Coordinate, travelMode: TravelMode = TravelMode.Walk(), searchRules: ItinerarySearchRules = ItinerarySearchRules()): List<Itinerary>
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suspend fun searchRuleNames(graphId: String): List<String>